Creating an Interactive Fiction Game
Last updated
Last updated
Scenario:
You're designing a branching narrative mystery game titled Echoes of Evermere, where player decisions dramatically alter the plot and endings. You're finding it difficult to manage complex branching paths, maintain narrative coherence, and ensure satisfying player choices.
Create Initial Note:
Title: Echoes of Evermere - Central Narrative Premise
Tags: Game Premise, Interactive Fiction, Mystery
2. Adding AI Assistant Personas
Assistant Chatbot Personas Integrated: Within the application, your assistant chatbot accesses the following specialized knowledge personas:
Interactive Fiction Expert (supports structure and narrative branching)
Example Prompt:
"Act as an Interactive Fiction Expert specializing in branching narratives. Your strength is in clearly structuring complex storylines, creating coherent narrative branches, and ensuring player choices meaningfully influence outcomes. Provide guidance on creating compelling branching paths and maintaining player engagement through narrative pacing and suspense."
Tag: chatbot persona
Choice-Driven Narrative Consultant (helps craft meaningful player choices)
Example Prompt:
"Act as a Choice-Driven Narrative Consultant, focusing on designing meaningful and impactful player choices within interactive stories. You excel at ensuring player decisions feel significant, clearly affect the narrative direction, and align with characters’ motivations and the game’s core themes. Offer detailed suggestions on enhancing the emotional and narrative impact of player choices."
Tag: chatbot persona
Game Design Mentor (offers insight on design coherence and player experience)
Example Prompt:
"Act as a Game Design Mentor, specializing in ensuring design coherence, narrative consistency, and high-quality player experiences. Your expertise involves reviewing interactive narratives for logical flow, gameplay engagement, and overall player satisfaction. Provide constructive feedback and actionable recommendations to strengthen narrative coherence and game design quality."
Tag: chatbot persona
Connect Game Premise note to Assistant Chatbots: This instructs the assistant to use these personas when assisting you with game design.
Critical Decision Points (Branching Nodes):
Create a note called: "Branch: The Whispering Fountain Decision"
Tag it: Whispering Fountain Decision
Then, prompt the assistant with the following:
Prompt Assistant (Interactive Fiction Expert):
Example Output:
Then, create separate notes for each significant choice outcome:
Outcome: Listen to the whispers and unlock hidden memories
Tag: player choice
Outcome: Disrupt the fountain's whispers
Tag: player choice
Outcome: Speak a secret into the fountain
Tag: player choice
Connect these notes to the "Branch: The Whispering Fountain Decision"
note.
Generating Outcomes and Consequences:
For each critical choice, prompt the assistant chatbot (Choice-Driven Narrative Consultant):
Example Output:
Repeat this step to flesh out all critical choices clearly.
Consistency and Coherence Checks:
Prompt the assistant chatbot (Game Design Mentor) after developing several branches:
Example Consistency Output:
Implement these recommendations by updating notes accordingly.
Use the assistant chatbot (Interactive Fiction Expert) to generate a visualization-friendly summary of narrative branching:
Example Generated Output (Simplified Tree Structure):
Create comprehensive note "Evermere Narrative Branches - Master Reference"
Consolidate critical choices, outcomes, and consistency checks clearly.
Maintain direct interconnections between choices, outcomes, personas, and game premise.
Regularly prompt the assistant chatbot for ongoing checks to ensure coherence across expanded branching narratives.
With the branching paths clearly structured, well-documented outcomes, and constant AI-powered consistency checks, you're prepared to confidently develop Echoes of Evermere, ensuring a rich, coherent, and deeply engaging branching narrative experience for players.